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Crusader

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Auto Guard

Gain Max HP for 7 seconds each time Auto Guard blocks damage

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Defender

No longer requires a shield to activate.

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Spear Mastery

Spear damage increases with VIT, up to a maximum bonus at 100 VIT.

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Spear Quicken

Can now be applied to 1H Spears.

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Shield Charge

When used immediately after Auto Guard triggers, deals splash damage including Stun and Knockback. Heals all party members within a 15-cell range and activates Holy Bulwark.

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Shield Boomerang

Deals splash damage when used in melee range. When used once under specific conditions, deals increased damage, enhances Holy Bulwark, and refreshes its duration.

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Holy Cross

A portion of MATK contributes to Holy Cross damage. Holy Cross can build stacks, increasing damage and enabling 3×3 splash. During Fury, stacks reduce self-damage from Grand Cross and increase Grand Cross damage, scaling per stack up to 5 stacks. Casting Grand Cross consumes all Holy Cross stacks.

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Grand Cross

Consumes Holy Cross stacks to reduce self-damage. Grand Cross cast time is reduced at lower HP. Upon casting, deals damage based on a portion of the caster’s remaining HP.

Holy Bulwark

Grants increased Max HP based on shield refine rate, along with damage reduction and HP regeneration. Affects all party members for 5 seconds.

Faith

Grants increased damage dealt as HP decreases. Bonuses scale at 75%, 50%, and 25% HP, up to 30% total.

Holy Water

Crusaders can consume holy water to enchant equipped weapon with Holy element.

Charge Attack

Crusaders can now use Charge Attack.

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