Crusader

Auto Guard
Gain Max HP for 7 seconds each time Auto Guard blocks damage

Defender
No longer requires a shield to activate.

Spear Mastery
Spear damage increases with VIT, up to a maximum bonus at 100 VIT.

Spear Quicken
Can now be applied to 1H Spears.

Shield Charge
When used immediately after Auto Guard triggers, deals splash damage including Stun and Knockback. Heals all party members within a 15-cell range and activates Holy Bulwark.

Shield Boomerang
Deals splash damage when used in melee range. When used once under specific conditions, deals increased damage, enhances Holy Bulwark, and refreshes its duration.

Holy Cross
A portion of MATK contributes to Holy Cross damage. Holy Cross can build stacks, increasing damage and enabling 3×3 splash. During Fury, stacks reduce self-damage from Grand Cross and increase Grand Cross damage, scaling per stack up to 5 stacks. Casting Grand Cross consumes all Holy Cross stacks.

Grand Cross
Consumes Holy Cross stacks to reduce self-damage. Grand Cross cast time is reduced at lower HP. Upon casting, deals damage based on a portion of the caster’s remaining HP.
Holy Bulwark
Grants increased Max HP based on shield refine rate, along with damage reduction and HP regeneration. Affects all party members for 5 seconds.
Faith
Grants increased damage dealt as HP decreases. Bonuses scale at 75%, 50%, and 25% HP, up to 30% total.
Holy Water
Crusaders can consume holy water to enchant equipped weapon with Holy element.
Charge Attack
Crusaders can now use Charge Attack.
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