Monk

Absorb Spirits
Absorbing Spirit Spheres grants buffs for 1 minute per Sphere, up to 5 minutes total. Buffs include increased Hit, Flee, DEF, MDEF, and Max HP.

Finger Offensive
When used during Combo Finish, cast time is reduced.

Steel Body
Skills can now be used while active. Casting times are significantly increased. Asura Strike damage is heavily reduced while Steel Body is active.
Triple Attack
Can crit.
Chain Combo
Can crit.

Combo Finish
Can crit. While Steel Body is active, pulls enemies in a 9×9 area closer to the primary target. Damage scales with Base Level and is enhanced when using fist weapons. Deals additional damage while Combo Rush is active.

Asura Strike
Deals splash damage in a 3×3 radius around the target. When used after Combo Finish, does not consume Explosion Spirits.
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