Rogue

Sprinkle Sand
.
50% chance to generate 1 Combo Point (max 5)
Combo Points expire after 10 sec
Forces target to face away

Throw Stone
.
50% chance to generate 1 Combo Point (max 5)
Combo Points expire after 10 sec
Forces target to face away

Double Strafe
Damage scales with Skill Level and Player Level.
Rogue Bonus
Generates 1 Combo Point per cast

Tunnel Drive
While Hiding:
Each Combo Point grants +5% Movement Speed

Raid
Strikes all nearby enemies and forces them to face away. Deals +40% damage to monsters.
Damage scales with Skill Level and Player Level.
Combo Scaling (Consumes all Combo Points)
1 CP β 20% hit chance, 1.1Γ damage
2 CP β 40% hit chance, 1.3Γ damage
3 CP β 60% hit chance, 1.5Γ damage
4 CP β 80% hit chance, 1.8Γ damage
5 CP β 100% hit chance, 2.0Γ damage
Combo Effect
Each Combo Point: β4% Damage Taken vs monsters

Intimidate
No longer teleports target. Strikes a single target. Deals +60% damage to monsters.
Damage scales with Skill Level and Player Level.
Combo Scaling (Consumes all Combo Points)
1 CP β 20% hit chance, 1.2Γ damage
2 CP β 40% hit chance, 1.5Γ damage
3 CP β 60% hit chance, 3.0Γ damage
4 CP β 80% hit chance, 6.0Γ damage
5 CP β 100% hit chance, 12.0Γ damage
Additional Effects
Each Combo Point: β4% Damage Taken vs monsters
At 5 Combo Points: Stuns target for 1 sec
Gambler's Fortune
Activated when using Raid or Intimidate.
Randomly distributes 48 bonus stats (max +15 per stat)
10% chance to trigger JACKPOT (+20 to all stats)
Duration:
5 sec + 5 sec per monster killed
Cannot refresh until expired

Back Stab
No longer forces target to face you. Damage scales with Skill Level and Player Level.
Combo Effects
Generates 2 Combo Points per cast
If below 4 Combo Points, automatically moves behind the target
Defensive Bonus
Each Combo Point: β4% Damage Taken vs monsters
At 5 Combo Points:
+20% Movement Speed for 20 sec

Strip Helm / Armor / Weapon / Shield
Combo Scaling (Consumes all Combo Points) (Success rate bonus per Skill Level)
1 CP β +1% (max +5%)
2 CP β +3% (max +15%)
3 CP β +6% (max +30%)
4 CP β +10% (max +50%)
5 CP β +20% (max +100%)
Additional Effect
Successful strip has a 25% chance to remove one additional random equipment piece
Last updated
