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Accessory Cards

Card Name
Description

Alligator Card

Receive 5% less damage from long ranged physical attack. DEX+1

Anopheles Card

Stat Transfer to Homunculus: Transfers stats between Master and Homunculus. Transfer strength scales with intimacy. Master: STR/AGI/VIT/INT/DEX/LUK are reduced and cannot go below 1. Homunculus: gains a portion of your original stats, gear bonuses and buff bonuses. Intimacy Scaling: Low (0): Master: Keep 60%, Homunculus: Gain 40%. Mid: Master: Keep 75%, Homunculus: Gain 44%. Max: Master: Keep 90%, Homunculus: Gain 48%. + Rafflesia Card: Homunculus gains Atk+10%, Matk+10%. Multiple Anopheles Cards do not stack. [Re-equip after login to refresh effect.]

Armeyer Dinze Card

STR+2. Max SP+75.

Baroness of Retribution Card

3% chance to increase CritDMG by 75% for 4 seconds while attacking.

Beholder Card

High chance of autocasting LV1 Spell Breaker when physically attacking.

Blazzer Card

Ignore 10% of targets defense. Atk+5. DEF-5.

Bloody Butterfly Card

INT+3

Bongun Card

Reflects 3% of melee damage taken. Max HP+100. [Tragic Trio Card Set] Munak Card Bongun Card Yao Jun Card All stats+2, Max HP+400

Cloud Hermit Card

Chance to obtain Box of Gloom on monster kill. Gain +10 HP/sec every kill for 15 seconds (1 stack). Stacks refresh with each kill. (Max: 10 stacks) Without stacks: HP drain -20HP/sec Lose 500 HP on unequip. Multiple Cloud Hermit Cards do not stack.

Cookie Card

STR+1, INT+1. Increase Holy Light damage by 25%. Holy Light casting time-10%.

Creamy Card

Enables use of LV2 Teleport.

Dragon Egg Card

Gain LV1 Free Cast and Cast Cancel.

Dumpling Kid Card

INT+1. 4% chance to autocast LV6 Soul Strike while attacking. If two Dumpling Kid Cards are equipped, chance is doubled and casts LV10 Soul Strike instead.

Galion Card

Ignore 10% of targets MDEF. HP-200.

Galapago Card

Max HP+7%. DEF-5, MDEF-5.

Gargoyle Card

Botanical Legacy: [Alchemist Class only] When your Summoned Plant dies within 8 cells, gain a buff based on plant type for 15 seconds. Mandragora: Max HP+0.5% per stack Hydra: Atk+3 per stack Flora: Crit+1 per stack Parasite: Aspd+0.5% per stack Geographer: Matk+10 per stack Max 3 stacks per plant type. Duration refreshes on new stack. Multiple Gargoyle Cards do not stack.

Gazeti Card

Chance of autocasting LV 4 Cold Bolt with each physical attack.

Greatest General Card

Reduces magic damage taken by 5%

Gremlin Card

STR+4. Atk+5. Max HP-300.

Grove Card

Ranged attack damage+10%. SP Consumption+15%.

Heater Card

Reduces cast time and increase damage of Fire Bolt skill by 25%.

Hell Poodle Card

5% chance of autocasting LV1 Lex Aeterna on enemy when attacking and receiving physical attack.

Hermit Plant Card

INT+3. Matk+10. Cast time+5%.

Hylozoist Card

5% chance of obtaining a random herb when killing a monster.

Hydrolancer Card

Hydrolancer Focus: SP Consumption+20% SP ≥ 80%: Matk+30, Cast time-15% SP < 80%: Matk-30, Cast time+15% Multiple Hydrolancer cards stack.

Imp Card

Ignition: Critical+2. Gain 1 stack for every Critical attack to build Ignition. At 3 stacks: Next critical attack gains CritDMG+50% and consumes all stacks.

Jing Guai Card

Max HP+150. Chance to obtain Box of Sunlight. When casting Mammonite, gain damage reduction for 3 seconds. One-Hand Weapon: 20% damage reduction Two-Hand Weapon: 40% damage reduction Multiple Jing Guai cards only stack duration. Damage reduction does not increase.

Joker Card

Reduces damage taken from Boss monsters by 5%.

Kobold Card

Critical+6

Kukre Card

AGI+1. Flee+5. Flee+1 per nearby party member. 1% chance to gain AGI+5, per nearby ally, for 7 seconds. Multiple Kukre Cards do not stack.

Lude Card

Max HP+350. + Quve Card All stats+2 [Lude Card + Quve Card combo]

Marine Sphere Card

Pending Enhancement

Marin Card

INT+2, DEX+2. VIT-2.

Muka Card

HP recovery rate+15%. Regenerate 4% HP every 10 seconds.

Obeaune Card

Focus Amplifier: [Archer Class only] Enhances Focus while using Improve Concentration. Focus gives 50% more Atk, Hit and Critical per stack. Atk+4, Hit+4, Critical+0.8 per stack. Multiple Obeaune Cards do not stack.

Orc Archer Card

Siege Mode: DEX+1. Chance to obtain Box of Panting on monster kill. Gain damage+3%, MoveSPD-5% when you attack a target 12+ cells away per stack for 3 seconds. (Max: 10 stacks). Attacking within 11 cells loses all stacks. Multiple Orc Archer Cards do not stack.

Owl Baron Card

Furious Speed: AGI+1. Gain Aspd+2%, MoveSPD+2% per stack for 3 seconds when you lose HP. Refreshes when HP is lost again (Max: 5 stacks) + Owl Duke Card: Max stacks increased to 7. Both Cards gain stacks independently. Multiple Owl Baron Cards do not stack.

Owl Duke Card

Critical Fury: AGI+1. Gain Critical+2, CritDMG+5% per stack for 3 seconds when you lose HP. Refreshes when HP is lost again. (Max: 5 stacks) + Owl Baron Card: Max stacks increased to 7. Both Cards gain stacks independently. Multiple Owl Duke Cards do not stack.

Pirate Skel Card

Atk+15, DEF-1.

Poisonous Toad Card

Ninja Invocation enhanced skills (Exploding Dragon, Snow Flake Draft, First Wind): -15 second cooldown. Multiple Poisonous Toad Cads do not stack.

PoPoring Card

INT+1. Heal power+15%.

Quve card

Max SP+100. + Lude Card: All stats+2. [Lude Card + Quve Card combo]

Ragged Zombie Card

4% chance of autocasting LV1 Safety Wall each time the wearer is physically attacked. + Zombie Slaughter Card: 8% chance of autocasting LV 1 Safety Wall instead. [Ragged Zombie + Zombie Slaughter Card combo]

Sage Worm Card

All stats+2. Max HP-350. Max SP-55.

Sea-Otter Card

Reduces melee damage taken by 5%.

Shinobi Card

Deal 20% more physical damage when attacking from behind. Deal 20% less physical damage when attacking from the front. Multiple Shinobi Cards do not stack.

Siroma Card

Reduces cast time and Cold Bolt damage by 25%.

Sleeper Card

INT+1, STR+1. Each cast of Mammonite or Acid Terror reduces Pay2Win cooldown by 1 second when buff is inactive. Multiple Sleeper cards stack.

Snowier Card

VIT+1. When losing HP, gain 1 stack of Ironhide. Each stack grants Damage Reduction+2% for 3 seconds. Stacks refresh when HP is lost again. (Max: 5 stacks) Multiple Snowier cards do not stack.

Spore Card

VIT+1. Gain Max HP+50 per nearby party member. 1% chance per party member to gain VIT+10 for 7 seconds and heal 200 HP. Multiple Spore Cards do not stack.

Spring Rabbit Card

DEX+1. [Hunter Class] Blitz Beat fixed chance+3% Multiple Spring Rabbit Cards (Blitz Beat chance) do not stack.

Stapo Card

INT+1. SP Consumption+5%. Napalm Beat damage+15%

Stem Worm Card

INT+1. [Sage Class] Auto Spell proc chance increased by 5%. Chance to gain Box of Storms on monster kill. Multiple Stem Worm Cards stack.

Tarou Card

Atk+5. STR+1. Atk+1 per nearby ally. 1% chance, per nearby ally, to gain STR+5 for 7 seconds. Multiple Tarou Cards do not stack.

Tengu Card

Tenacity: Max HP+100. Gain All stats+1 per stack every 3 seconds when you lose HP. (Max: 4 stacks) Multiple Tengu Cards do not stack.

Violy Card

Rhythmic Focus: [Bard and Dancer Class only] Tempo cap+2. Normal attacks gain additional 5% damage per Tempo stack.

Vitata Card

Enables use of LV3 Heal. Reduce SP consumption of all skills by 5%. INT+2

Wickebine Tres Card

AGI+3

Wormtail Card

INT+1, Matk+5. Matk+1 per nearby ally. 1% chance per nearby ally to gain INT+5 for 7 seconds. Multiple Wormtail Cards do not stack.

Wraith Card

Chance to obtain Giggling Box on monster kill. Gain 1 SP/sec per stack for 15 seconds on each kill. (Max: 10 stacks) Without stacks: lose 2SP/sec. Lose 100 SP on unequip. Multiple Wraith Cards do not stack.

Yoyo Card

LUK+3. Perfect Dodge+5

Zhu Po Long Card

CritDMG+10%. Hit-15.

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