๐Ÿ”ฎ Patch V1.2.1 โ€“ Mage, Wizard, and Sage Skill Tree Simplification


๐Ÿ“˜ Overview

To improve accessibility and flexibility across elemental caster classes, the Mage โ†’ Wizard โ†’ Sage skill tree has been restructured. This removes outdated or bloated prerequisites, allowing faster access to core utility skills and spell variety.


๐Ÿงช Mage / Wizard / Sage โ€“ Prerequisite Reductions

  • Frost Diver Required: Cold Bolt Lv 1 (was Lv 5)

  • Thunderstorm Required: Lightning Bolt Lv 1 (was Lv 4)

  • Fireball Required: Fire Bolt Lv 1 (was Lv 4)

  • Soul Strike Required: Napalm Beat Lv 1 (was Lv 4)

  • Safety Wall Required: Napalm Beat Lv 1, Soul Strike Lv 1 (was Napalm Beat 7, Soul Strike 5)

  • Heaven's Drive Required: Earth Spike Lv 1 (was Lv 3)


๐ŸŒช๏ธ Sage Skill Improvements

  • Volcano / Deluge / Violent Gale โžค Cast Range increased: 2 cells โ†’ 11 cells

This allows support-oriented Sages to deploy elemental ground effects from a safer distance, supporting party play and PvP utility.


These changes unlock earlier experimentation with elemental builds and utility-based control setups while maintaining core class progression.

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