Patch V1.2.1 – Item Updates (Armor, Cards, Headgear)
This page contains changes to Armor, Cards, and Headgears updated in Patch V1.2.1. For weapon changes, please refer to the Weapons Update Page (to be added soon).
🛡️ Armor Changes
Goibne Armor
Slot count:
0 → 1
Vit:
2 → 1
Max HP:
+10% → +1%
Golden Gear
Max HP
+200
, MDEF+7
If refined to +9: Additional Max HP
+200
, MDEF+7
Satanic Bone Helm
NEW: Dex
+1
, Vit+2
, Neutral resistance+5%
, 6% chance to Stun attackersIf refined to +9: Vit
+2
, Neutral resistance+5% → +10%
, Stun chance+6% → +9%
Staff of Survival (INT and DEX versions, Slotted)
If refined to +9: Max HP
+200
, Neutral resistance+5%
🃏 Card Changes
Archer Skeleton Card
Critical Chance:
9 → 6
Critical Damage:
10% → 20%
ASPD Reduction:
10% → 5%
Eremes Guile Card
Critical Damage:
25% → 30%
ASPD Reduction:
3% → 2%
Injustice Card
Autocast: Sonic Blow level
1 → 3
If weapon is refined to +9: Autocast level
3 → 5
🎩 Headgear Changes
Angel Blessing
Max HP
+400
Reduces Holy element damage by
5%
If refined to +9: Additional Max HP
+400
, Holy resistance+5%
Angeling Hat
If refined to +9: Vit
+2
,+5%
resistance to Demi-Human monsters
Assassin Mask
Critical Damage
+3%
Bacsojin Hat
Removed Magnificat effect
NEW: Enables Level 3 Sanctuary
If refined to +9: Enables Level 10 Sanctuary
Bone Helm
Shadow resistance -15% -> +10%. Max HP +300.
Boy’s Cap
Demi-Human resistance:
5% → 6%
If refined to +9: Max HP
+500
, Demi-Human resistance3% → 6%
Corsair
Additional Max HP +500. If refined to +9 and above, additional Max HP +500.
Evil Snake Lord Hat
AGI
+2
, 3% chance to autocast Level 5 Sonic Blow when attackingIf refined to +9: Chance to autocast is doubled
Ghost Bandana
Flee per refine rate 2 -> 4. Enable use of Hiding Level 1.
Goibne Armor
Slot 0 -> 1, Vit 2 -> 1, Max HP 10% -> 1%.
Golden Gear
Max HP +200, Mdef +7. If refined to +9 and above, additional Max HP +200 and Mdef +7.
Gryphon Hat
NEW: STR
+2
, Demi-Human resistance+5%
Adrenaline Rush cooldown reduced by
2 seconds
If refined to +9: Cooldown reduced by
4 seconds
Jewel Crown
Bonus Hit per refine rate 3 -> 6.
Large Orc Hero Helm
Now occupies Top slot only
STR:
3 → 2
If refined to +9: STR
+1
, Double chance to autocast Level 3 Weapon Perfection
Lady Tanee Doll
AGI
+2
, Blitz Beat damage+3%
If refined to +9: Additional Blitz Beat damage
+7%
Majestic Goat
Damage to demi humans 5% -> 7%, if refined to +9 damage, additional damage to demi humans 5% -> 8%.
Mask of Ifrit
Now Top and Mid only. If refined to +9 and above, double the chance to autocast Meteor Storm and Fire Bolt and additional 5% Fire element resistance.
Moonlight Flower Hat
2% chance to autocast Level 3 Fire/Cold/Lightning Bolt when attacking
If refined to +9: Chance increased to
4%
Necromancer’s Hood
Now occupies Top slot only
If refined to +9: Double chance to autocast Level 5 Evil Land
Satanic Bone Helm
Dex +1, Vit +2, 5% tolerance to Neutral attacks, 6% chance to stun attackers. If refined to +9 and above, additional Vit +2, +5% tolerance to Neutral attacks, 9% chance to stun attackers.
Sphinx Hat
Now occupies Top slot only
Magnum Break cooldown reduced by
3 seconds
If refined to +9: Cooldown reduced by
6 seconds
Wanderer’s Sakkat
Now occupies Top slot only (was Upper and Mid)
✅ Note: All refine bonuses use the format “If refined to +9” for consistency.
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