Events and Systems

This section covers the event and system changes introduced in Patch v1.3 – The War Ahead.


King of Emperium (KoE)

  • Emperium is now protected by 8 Barricades each time it respawns.

  • Emperium is immune to damage until all barricades are destroyed.

  • KOE is scheduled every Friday at 9:30pm-10:00pm. First KOE will begin on Sept. 5.


Infinity Soul

  • Infinity Soul Crafting begins the night after patch.

    • PvP event where players compete for a chance to craft a Boss Card.


Battle Royale (Beta)

The Battle Royale event is currently disabled. It will be manually activated by the GM team once stability is confirmed during internal testing.

Core Features

  • Free-for-all elimination: the last survivor wins.

  • Shrinking battlefield: toxic mist forces combatants closer as the event progresses.

  • Corpse looting: killing a player grants their base kill points plus the points they were carrying.

    • Dying to the toxic mist also drops point boxes if you were carrying any. Loot boxes can be harvested by other players.

  • Wagon spawns: random resource wagons appear with points.

    • Only one player can harvest each wagon—others must fight or push them out.

  • No resurrection: once you’re out, you’re out.

Notes

  • Rewards are experimental during beta and may change.

  • Expect tuning and adjustments based on player feedback.

  • Scheduling will be added after testing.


Bloody Coins Currency

  • New PvP currency: Bloody Coins.

  • Obtained from:

    • Winning KoE

    • Battle Royale

    • Random drop chance during PvP activities

  • Usable in VEND-R shops for rewards.

  • Additional 5% chance to gain Bloody Coins when you own a pvp voice pack.


New NPCs

  • Costume Converter (Beta)

    • Found at Fashion Designer Luna in Prontera (below the Stylist).

    • Exchange classic headgears into costume versions.

  • Rogue Plagiarism Helper

    • Added for easier skill management.

  • Shady Trader

    • Added Blade Lost in Darkness to Rare Stone exchange.


Starting Zone Adjustments

  • Classes that require gemstones now receive them at start when testing classes.

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