Events and Systems
This section covers the event and system changes introduced in Patch v1.3 – The War Ahead.
King of Emperium (KoE)
Emperium is now protected by 8 Barricades each time it respawns.
Emperium is immune to damage until all barricades are destroyed.
KOE is scheduled every Friday at 9:30pm-10:00pm. First KOE will begin on Sept. 5.
Infinity Soul
Infinity Soul Crafting begins the night after patch.
PvP event where players compete for a chance to craft a Boss Card.
Battle Royale (Beta)
The Battle Royale event is currently disabled. It will be manually activated by the GM team once stability is confirmed during internal testing.
Core Features
Free-for-all elimination: the last survivor wins.
Shrinking battlefield: toxic mist forces combatants closer as the event progresses.
Corpse looting: killing a player grants their base kill points plus the points they were carrying.
Dying to the toxic mist also drops point boxes if you were carrying any. Loot boxes can be harvested by other players.
Wagon spawns: random resource wagons appear with points.
Only one player can harvest each wagon—others must fight or push them out.
No resurrection: once you’re out, you’re out.
Notes
Rewards are experimental during beta and may change.
Expect tuning and adjustments based on player feedback.
Scheduling will be added after testing.
Bloody Coins Currency
New PvP currency: Bloody Coins.
Obtained from:
Winning KoE
Battle Royale
Random drop chance during PvP activities
Usable in VEND-R shops for rewards.
Additional 5% chance to gain Bloody Coins when you own a pvp voice pack.
New NPCs
Costume Converter (Beta)
Found at Fashion Designer Luna in Prontera (below the Stylist).
Exchange classic headgears into costume versions.
Rogue Plagiarism Helper
Added for easier skill management.
Shady Trader
Added Blade Lost in Darkness to Rare Stone exchange.
Starting Zone Adjustments
Classes that require gemstones now receive them at start when testing classes.
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