2-Hand Rod
Dea Staff [3]
INT+6, VIT+2. Matk+15%. Adds a chance of recovering SP by 200 when using Heal. Increases Matk by 1% for every refine level. +10: double chance to recover 200 SP when using Heal. Small chance to cast LV5 Sanctuary when using Heal. +10 Total Bonus: INT+6, VIT+2. Matk+25%. Double chance to recover 200 SP when using Heal. Small chance to cast LV5 Sanctuary when using Heal.
Divine Cross [2]
INT+3. Matk+15%. +9^: Aspd+10% and Matk+10%. + Spiritual Ring: INT+2, MATK+10%. Reduces damage taken from Undead and Demon monster by 10%. [Divine Cross + Spiritual Ring combo]
Kronos [2]
INT+3. Max HP+300. Matk+20%. For every 2 refine levels, INT+1, Max HP+100. Chance to increase Matk+12%, SP Cost+20% while attacking with physical or magic for 5 seconds. +10: double chance to increase MATK+24% for 5 seconds. +10 Total Bonus: INT+8. Max HP+800. Matk+20%. Double chanceto increase MATK+24, SP Cost+20% while attacking with physical or magical attacks for 5 seconds.
Soul Staff [3]
INT+5, AGI+2. Matk+15%. +9^: additional Matk+5% and Aspd+5%. [Soul Staff + Spirtual Ring combo]
Staff of Destruction [2]
INT+3, AGI+10. Matk+25%. Reduces cast time of Mystical Amplification by 50%. Increases SP Consumption and Matk by 1% for ever 2 refine levels. Adds 3% chance of autocasting LV5 Jupitel Thunder while physically attacking and receiving physical attacks. +10: enables us of LV5 Mystical Amplification, Aspd+5%. Double chance of autocasting Jupitel Thunder. +10 Total Bonus: INT+3, AGI+10. MATK+30%. SP Consumption+5%. 6% chance of autocasting LV5 Jupitel Thunder while physically attacking and receiving physical attacks. Enables use of LV5 Mystical Amplification. Aspd+5%.
Wizardy Staff [3]
INT+6. Matk+15%. +9^: Matk+10% and Cast time-10%. [Wizardy Staff + Spiritual Ring combo]
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