Katar
Bloody Tears [2]
2% chance of inflicting Bleeding status to all enemies in a small AOE. +9: double the chance to inflict Bleeding . +10: triple the chance to inflict Bleeding in a very wide AOE instead. +10 Total Bonus: 6% chance of inflicting Bleeding status to all enemies in a wide AOE.
Chakram [3]
Sonic Blow damage+10%, Meteor Assault damage+10%, 2% chance to autocast LV3 Sonic Blow while attacking. +9: additional Meteor Assault and Sonic Blow damage by 5% and 2% chance to autocast LV6 Sonic Blow instead. +10: additional Meteor Assault and Sonic Blow damage by 5% and 2% chance to autocast LV10 Sonic Blow instead. +10 Total Bonus: Sonic Blow damage+20%, Meteor Assault damage+10%, 6% chance to autocast LV10 Sonic Blow while attacking.
Drill Katar [2]
Hit+30. 5% chance of autocasting LV5 Full Strip on target when dealing physical attack. +9^: double the chance to autocast LV5 Full Strip.
Infiltrator [2]
DEF+3, Flee+5, Perfect Dodge+2. Increase physical damage physical on Demihuman monster by 10%. +9: additional physical damage inflicted on Demihuman monster by 10%. +10: additional physical damage inflicted on Demihuman monster by 15%. +10 Total Bonus: DEF+3, Flee+5, Perfect Dodge+2. Increase physical damage inflicted on Demihuman monster by 35%.
Inverse Scale [2]
Element: Holy. 3% chance of inflicting abnormal status on 11x11 cell when dealing physical attack. +10: double the chance. +10 Total Bonus: Element: Holy. 6% chance of inflicting abnormal status on 11x11 cell when dealing physical attack.
Katar of Frozen Icicle [3]
Element: Water. 5% chance of inflicting Frozen status on target when dealing physical attack.
Katar of Piercing Wind [3]
Element: Wind. 5% chance of inflicting Sleep status on target when dealing physical attack.
Katar of Thornbush [3]
Element: Earth. 5% chance of inflicting Blind status on target when dealing physical attack.
Katar of Raging Blaze [3]
Element: Fire. 5% chance of inflicting Silence status on target when dealing physical attack.
Krishna [3]
Increase Grim Tooth damage by 10%. 3% chance of autocasting Sonic Blow (level based on learned skill level) when dealing physical attack. +10: double the chance to autocast Sonic Blow. +10 Total Bonus: Increase Grim Tooth damage by 10%. 6% chance of autocasting Sonic Blow (level based on learned skill level) when dealing physical attack.
Loki's Nail [2]
3% chance to inflict Bleeding status on target when dealing physical attack.
Unholy Touch [2]
Element: Shadow. 4% chance to inflict Curse status on target when dealing physical attack. +9^: double chance to inflict Curse.
Wild Beast Claw [2]
1% chance of inflicting LV1 Critical Wound status to target when dealing physical attack. Critical Wound reduces effect of Heal, Sanctuary, Potion Pitcher and other recovery items by 20%. +9^^: Critical Wound further reduces healing effects to 40%.
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