Whip
Blade Whip [2]
10% chance of causing Bleeding on enemies with each attack. +10: 20% chance to autocast Wide Bleeding in a 23x23 radius when using Adaptation. Double the chance to cause Bleeding effect while attacking. +10 Total Bonus: 20% chance of causing Bleeding on enemies with each attack. 20% chance to autocast Wide Bleeding in a 23x23 radius when using Adaptation.
Carrot Whip [2]
Low chance of granting wielder AGI for 8 seconds equal to weapon's refine rate while attacking.
Chemeti Whip [2]
Critical+5%. Perfect Dodge+2. Flee+10. +10: double all bonuses. +10 Total Bonus: Critical+10%. Perfect Dodge+4. Flee+20.
Electric Eel [2]
Element: Wind. INT+2, AGI+2. Chance to autocast LV3 Jupitel Thunder and Arrow Vulcan; skill level of Arrow Vulcan cast depends on weapon's refine level. +10: additional INT+2, AGI+2 and double the chance to auto cast Jupitel Thunder and Arrow Vulcan. +10 Total Bonus: Element: Wind. INT+4, AGI+4. Double hance to autocast LV3 Jupitel Thunder and Arrow Vulcan; skill level of Arrow Vulcan cast depends on weapon's refine level.
Electric Wire [3]
Element: Wind.
Gaia Whip [3]
Element: Earth.
Icicle Whip [3]
Element: Water.
Lariat Whip [2]
DEX+5, AGI+1.
Queen's Whip [1]
Increases Arrow Vulcan and Throw Arrow damage by 10%. 10% chance to gain Throw Arrow damage+15% for 7 seconds when using Throw Arrow. 10% chance to gain Arrow Vulcan damage+15% for 7 seconds when using Arrow Vulcan. 10% chance to bypass enemy defense for 5 seconds when using Adaptation. +10: Double all chances, additional Arrow Vulcan and Throw Arrow damage+10%. +10 Total Bonus: Increases Arrow Vulcan and Throw Arrow damage by 10%. 20% chance to gain Throw Arrow damage+15% for 7 seconds when using Throw Arrow. 20% chance to gain Arrow Vulcan damage+15% for 7 seconds when using Arrow Vulcan. 20% chance to bypass enemy defense for 5 seconds when using Adaptation.
Queen's Whip [2]
Increases Arrow Vulcan and Throw Arrow damage by 10%. 10% chance to gain Throw Arrow damage+15% for 7 seconds when using Throw Arrow. 10% chance to gain Arrow Vulcan damage+15% for 7 seconds when using Arrow Vulcan. 10% chance to bypass enemy defense for 5 seconds when using Adaptation. +10: Double all chances, additional Arrow Vulcan and Throw Arrow damage+10%. +10 Total Bonus: Increases Arrow Vulcan and Throw Arrow damage by 10%. 20% chance to gain Throw Arrow damage+15% for 7 seconds when using Throw Arrow. 20% chance to gain Arrow Vulcan damage+15% for 7 seconds when using Arrow Vulcan. 20% chance to bypass enemy defense for 5 seconds when using Adaptation.
Rante Whip [3]
Red Flame Whip [3]
Element: Fire.
Sea Witch's Foot [1]
Recovers 5 SP for each defeated enemy. Chance to autocast LV5 Frost Nova each time the wearer is attacked. Chance to inflict Silence status to all enemies within a 23x23 cell area while attacking. +10: double all chances. 20% chance to Silence all enemies in a 23x23 radius when using Adaptation. +10 Total Bonus: Recovers 5 SP for each defeated enemy. Chance to autocast LV5 Frost Nova each time the wearer is attacked. Double chance to inflict Silence status to all enemies within a 23x23 cell area while attacking. 20% chance to Silence all enemies in a 23x23 radius when using Adaptation.
Skipping Rope [3]
Critical+15, CritDMG+5%. +9: additional Critical+5, CritDMG+5%. +10: additional Critical+5, CritDMG+10%. +10 Total Bonus: Critical+25, CritDMG+20%.
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